mahlendur/_work/Data/Anims/mds_overlay/Humans_Skeleton.mds
Daniel Heße 892a40ff0f Initial commit with Subversion-codebase from 13/05/2022.
Cleaned up the mess, at this time, only viable data get synced (_work directory for Gothic-data, miranda for mdc-scripts.
Need to symlink files to a working directory.
2022-05-13 17:38:52 +02:00

29 lines
730 B
Text

/////// Skeleton Dead
Model ("HuS")
{
meshAndTree ("Hum_Body_Naked0.ASC" DONT_USE_MESH)
aniEnum
{
//////////////////////////
// DIE
//////////////////////////
ani ("t_Dead" 1 "s_Dead" 0.2 0.0 M. "Ske_Dead_M01.asc" F 1 20)
{
*eventSFX (3 "SKE_Die" EMPTY_SLOT )
}
ani ("s_Dead" 1 "s_Dead" 0.0 0.1 M. "Ske_Dead_M01.asc" F 21 21)
aniAlias ("t_DeadB" 1 "s_DeadB" 0.2 0.0 M. "t_Dead" F)
aniAlias ("s_DeadB" 1 "s_DeadB" 0.0 0.1 M. "s_Dead" F)
aniAlias ("t_Dive_2_Drowned" 1 "s_Drowned" 0.2 0.0 MF "t_Dead" F)
aniAlias ("s_Drowned" 1 "s_Drowned" 0.0 0.0 MF "s_Dead" F)
// Spawn
ani ("t_Spawn" 1 "" 0.1 0.2 M. "Ske_Spawn_A02.asc" F 51 99)
}
}