mahlendur/_work/tools/VDFS/Mahlendur.vm
Daniel Heße a70fd901b9 Minor commit:
Changed encoding of files UTF-8 --> Windows-1252.

Known Issues:
Mixed up ä/ö
2022-05-27 17:23:47 +02:00

71 lines
2.9 KiB
Text

[BEGINVDF]
Comment=
BaseDir=C:\Mahlendur_SVN\G2
VDFName=C:\Mahlendur_SVN\G2\Data\ModVDF\Mahlendur.mod
[FILES]
_work\Data\Scripts\_compiled\GOTHIC.DAT -r
_work\Data\Scripts\_compiled\FIGHT.DAT -r
_work\Data\Scripts\_compiled\CAMERA.DAT -r
_work\Data\Scripts\_compiled\MENU.DAT -r
_work\Data\Scripts\_compiled\MUSIC.DAT -r
_work\Data\Scripts\_compiled\SFX.DAT -r
_work\Data\Worlds\Mahlendur\MAHLENDUR.ZEN -r
_work\Data\Worlds\Mahlendur\ZWISCHENWELT.ZEN -r
_work\Data\Anims\_compiled\ARMOR_HUETER.MDM -r
_work\Data\Anims\_compiled\ARMOR_HAFEN.MDM -r
_work\Data\Anims\_compiled\ARMOR_KDF_H.MDM -r
_work\Data\Anims\_compiled\ARMOR_KDF_L.MDM -r
_work\Data\Anims\_compiled\ARMOR_NOV_DARK.MDM -r
_work\Data\Anims\_compiled\ARMOR_KDW_H.MDL -r
_work\Data\Anims\_compiled\ARMOR_KDW_L_ADDON.MDM -r
_work\Data\Anims\_compiled\ARMOR_NOV_L.MDM -r
_work\Data\Anims\_compiled\HUMANS.MDH -r
_work\Data\SOUND\SFX\chapterchange.wav -r
_work\Data\Textures\_compiled\AMETHYSTMIN_TILE-C.TEX -r
_work\Data\Textures\_compiled\AMETHYSTNUG_TILE-C.TEX -r
_work\Data\Textures\_compiled\AQUAMIN_TILE-C.TEX -r
_work\Data\Textures\_compiled\AQUANUGGET_TILE-C.TEX -r
_work\Data\Textures\_compiled\ARMOR_CHAOS-C.TEX -r
_work\Data\Textures\_compiled\ARMOR_RANGER-C.TEX -r
System\SPLASH.BMP -r
_work\Data\SOUND\SFX\GAMESTART.WAV -r
_work\Data\SOUND\SFX\GAMESTART2.WAV -r
_work\Data\Anims\_compiled\WURSCHTEL_MOB.MDL -r
_work\Data\Anims\_compiled\ZIEGE.MDH -r
_work\Data\Anims\_compiled\ZIEGE.MSB -r
_work\Data\Anims\_compiled\ZIEGE* -r
_work\Data\Textures\_compiled\MAH_TEXT-C.TEX -r
_work\Data\Textures\_compiled\MENU_GOTHIC-C.TEX -r
_work\Data\Textures\_compiled\MENU_INGAME-C.TEX -r
_work\Data\Textures\_compiled\STARTSCREEN-C.TEX -r
_work\Data\Textures\_compiled\BAR* -r
_work\Data\Textures\_compiled\CHAPTER1_MAH-C.TEX -r
_work\Data\Textures\_compiled\BUFF_SWORD-C.TEX -r
_work\Data\Textures\_compiled\HAFENKLEIDUNG-C.TEX -r
_work\Data\Textures\_compiled\JAEGER1-C.TEX -r
_work\Data\Textures\_compiled\WALDLAEUFER-C.TEX -r
_work\Data\Textures\_compiled\WALDLAEUFERKLEIDUNG-C.TEX -r
_work\Data\Textures\_compiled\LOADING_MAHLENDUR-C.TEX -r
_work\Data\Anims\_compiled\ORE* -r
_work\Data\Anims\_compiled\WOOD* -r
_work\Data\Meshes\_compiled\WOODCHOPPIIN_AXE.MRM -r
_work\Data\Anims\_compiled\BUCHSCHREIBEN_01.MDL -r
_work\Data\Anims\_compiled\RAD.MMB -r
_work\Data\Textures\_compiled\LOADING-C.TEX -r
_work\Data\Textures\_compiled\LADEN01-C.TEX -r
_work\Data\Anims\_compiled\BEDHIGH_FELDBETT.MDL -r
_work\Data\Meshes\_compiled\ZELT.MRM -r
_work\Data\Meshes\_compiled\ZELTBRAUN.MRM -r
_work\Data\Meshes\_compiled\ZELTGRAU.MRM -r
_work\Data\Meshes\_compiled\ZIEGE* -r
_work\Data\Meshes\_compiled\PFAHL* -r
_work\Data\Anims\_compiled\LEAN_WALL.MDL -r
_work\Data\Anims\_compiled\CAMPFIRE_NORMAL.MDL -r
_work\Data\Anims\_compiled\HUMANS_WALKHURT* -r
_work\Data\Anims\_compiled\ARMOR_WALDLAEUFER.MDM -r
_work\Data\Textures\_compiled\FONT*.TEX -r
_work\Data\Textures\_compiled\*.FNT -r
_work\Data\Scripts\Content\Cutscene\OU.BIN -r
[EXCLUDE]
[INCLUDE]
[ENDVDF]