mahlendur/_work/Data/Scripts/System/_intern/Music.d
Daniel Heße 892a40ff0f Initial commit with Subversion-codebase from 13/05/2022.
Cleaned up the mess, at this time, only viable data get synced (_work directory for Gothic-data, miranda for mdc-scripts.
Need to symlink files to a working directory.
2022-05-13 17:38:52 +02:00

92 lines
2.5 KiB
D

//
// zEngine Music-Script File
// direct music specific motif names
const STRING MOTIF_DEATH = "J_DEATH";
const STRING MOTIF_RESURRECTION = "J_RESURRECT";
const STRING MOTIF_FOUNDITEM = "J_FOUNDITEM";
const STRING MOTIF_SOLVEDMISSION = "J_MISSOLVED";
const STRING MOTIF_FAILEDMISSION = "J_MISFAILED";
const STRING MOTIF_KILLEDENEMY = "J_KILLEDENEMY";
const STRING MOTIF_KILLEDBIGENEMY = "J_KILLEDBIGENEMY";
const STRING MOTIF_LEVEL_GAIN = "J_LEVELGAIN";
const STRING MOTIF_ATTITUDE_INCREASE = "J_INC_AT";
const STRING MOTIF_ATTITUDE_DECREASE = "J_DEC_AT";
const STRING MOTIF_TRAP_ACTIVATE = "J_TRAP_ACTIVATE";
const STRING MOTIF_STEAL_FAIL = "J_STEAL_FAIL";
const STRING MOTIF_REFRESH_MANA = "J_MANA_REFRESH";
const STRING MOTIF_REFRESH_HEALTH = "J_HEALTH_REFRESH";
const STRING MOTIF_REFRESH_PSI = "J_PSI_REFRESH";
const STRING MOTIF_HEALTHLOW = "J_HEALTH_LOW";
// main transition defines
const INT TRANSITION_TYPE_NONE = 1;
const INT TRANSITION_TYPE_GROOVE= 2;
const INT TRANSITION_TYPE_FILL = 3;
const INT TRANSITION_TYPE_BREAK = 4;
const INT TRANSITION_TYPE_INTRO = 5;
const INT TRANSITION_TYPE_END = 6;
const INT TRANSITION_TYPE_ENDANDINTRO = 7;
// sub transition type defines
const INT TRANSITION_SUB_TYPE_IMMEDIATE = 1;
const INT TRANSITION_SUB_TYPE_BEAT = 2;
const INT TRANSITION_SUB_TYPE_MEASURE = 3;
// global music configuration class
CLASS C_MUSICSYS_CFG
{
VAR float volume;
VAR INT bitResolution;
VAR INT globalReverbEnabled;
VAR INT sampleRate;
VAR INT numChannels;
VAR INT reverbBufferSize;
};
// base theme class
CLASS C_MUSICTHEME {
VAR STRING file;
VAR float vol;
VAR INT loop;
VAR float reverbMix;
VAR float reverbTime;
VAR INT transType;
VAR INT transSubType;
};
// base jingle class
CLASS C_MUSICJINGLE {
VAR STRING name;
VAR INT loop;
VAR float vol;
VAR INT transSubType;
};
// theme Prototype with default parameters
PROTOTYPE C_MUSICTHEME_DEF(C_MUSICTHEME)
{
//file = ""; // midi file or direct music segment
vol = 1; // 0..1
loop = 1; // 0=off; 1=on
transType = TRANSITION_TYPE_NONE;
transSubType = TRANSITION_SUB_TYPE_MEASURE;
reverbMix = -80;
reverbTime = 9000;
};
// jingle Prototype with default parameters
PROTOTYPE C_MUSICJINGLE_DEF(C_MUSICJINGLE)
{
name = ""; // motif - name or wave
vol = 1; // 0..1
loop = 0;
transSubType = TRANSITION_SUB_TYPE_BEAT;
};