mahlendur/_work/Data/Anims/mds_overlay/Firewaran.mds
Daniel Heße 892a40ff0f Initial commit with Subversion-codebase from 13/05/2022.
Cleaned up the mess, at this time, only viable data get synced (_work directory for Gothic-data, miranda for mdc-scripts.
Need to symlink files to a working directory.
2022-05-13 17:38:52 +02:00

49 lines
1.5 KiB
Text

//+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
// Last Changes:
//+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
// 14.09.00 Keine JumpUps
//+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Model ("Waran")
{
meshAndTree ("War_Body.asc" DONT_USE_MESH)
aniEnum
{
/////////////////////
// FIST FIGHTING
/////////////////////
// FIST Kampfanims
// Attacks
ani ("s_FistAttack" 1 "" 0.0 0.0 M. "waran_attack_M01.asc" F 1 29)
{
*eventTag (0 "DEF_HIT_LIMB" "BIP01 TONGUE04")
*eventTag (0 "DEF_OPT_FRAME" "15")
*eventTag (0 "DEF_HIT_END" "29")
*eventTag (0 "DEF_WINDOW" "15 29")
// *eventTag (0 "DEF_DIR" "O")
*eventSFXGrnd ( 9 "Sneak" )
*eventSFX ( 13 "FWA_ATTACK" EMPTY_SLOT )
*eventSFXGrnd ( 14 "Sneak" )
*eventPFX ( 10 1 "FLAMETHROWER" "Bip01 tongue03" ATTACH)
*eventPFXStop (23 1)
}
// während des Laufens zuschlagen
ani ("t_FistAttackMove" 2 "" 0.2 0.2 M. "Waran_FistAttackMove_M01.asc" F 0 12)
{
*eventTag (0 "DEF_HIT_LIMB" "BIP01 TONGUE04")
*eventTag (0 "DEF_OPT_FRAME" "7")
*eventSFX (2 "FWA_ATTACK" EMPTY_SLOT )
*eventPFX ( 3 1 "FLAMETHROWER" "Bip01 tongue03" ATTACH)
*eventPFXStop (12 1)
}
}