Cleaned up the mess, at this time, only viable data get synced (_work directory for Gothic-data, miranda for mdc-scripts. Need to symlink files to a working directory.
41 lines
1.6 KiB
D
41 lines
1.6 KiB
D
/*
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* Free aim camera mode
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*
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* Gothic Free Aim (GFA) v1.0.0 - Free aiming for the video games Gothic 1 and Gothic 2 by Piranha Bytes
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* Copyright (C) 2016-2017 mud-freak (@szapp)
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*
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* This file is part of Gothic Free Aim.
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* <http://github.com/szapp/GothicFreeAim>
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*
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* Gothic Free Aim is free software: you can redistribute it and/or
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* modify it under the terms of the MIT License.
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* On redistribution this notice must remain intact and all copies must
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* identify the original author.
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*
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* Gothic Free Aim is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* MIT License for more details.
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*
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* You should have received a copy of the MIT License along with
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* Gothic Free Aim. If not, see <http://opensource.org/licenses/MIT>.
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*/
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INSTANCE CamModGFA (CCamSys_Def)
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{
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bestRange = 1.8; // Decreased from 2.5
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minRange = 1.4;
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maxRange = 5.0; // Decreased from 10.0
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bestElevation = 23.0; // Decreased from 35.0
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minElevation = 0.0;
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maxElevation = 89.0;
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bestAzimuth = 0.0;
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minAzimuth = -5.0;
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maxAzimuth = 5.0;
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rotOffsetX = 23.0; // Increased from 20.0
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rotOffsetY = 0.0;
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targetOffsetY = 40.0; // A little up for more visibility
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targetOffsetX = 15.0; // A little to the right (make the projectile fly in a straigh line). Most important
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veloTrans = 40;
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veloRot = 10000; // More responsive mouse movement (value from CamModFirstPerson)
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};
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