mahlendur/_work/Data/Scripts/Content/LeGo_NewVer/Random.d
Daniel Heße 892a40ff0f Initial commit with Subversion-codebase from 13/05/2022.
Cleaned up the mess, at this time, only viable data get synced (_work directory for Gothic-data, miranda for mdc-scripts.
Need to symlink files to a working directory.
2022-05-13 17:38:52 +02:00

42 lines
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948 B
D

/***********************************\
RANDOM
\***********************************/
//========================================
// Zufallsvariablen
//========================================
const int r_val = 0;
//========================================
// Zufallszahl holen
//========================================
func int r_Next() {
r_val = (1103515245 * r_val) + 12345;
if(r_val < 0) {
r_val += 2147483647;
};
return r_val;
};
func int r_Max(var int max) {
return r_Next()%(max+1);
};
func int r_MinMax(var int min, var int max) {
return r_Max(max - min) + min;
};
//========================================
// Zufall initialisieren
//========================================
func void r_Init(var int seed) {
r_val = seed;
r_val = r_Next();
r_val = r_Next();
r_val = r_Next();
};
func void r_DefaultInit() {
CALL__cdecl(sysGetTimePtr);
r_Init(CALL_RetValAsInt());
};