109 lines
4.6 KiB
Text
109 lines
4.6 KiB
Text
[BEGINVDF]
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Comment=
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BaseDir=C:\DGvM
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VDFName=C:\DGvM\Data\ModVDF\Mahlendur.mod
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[FILES]
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_work\Data\Scripts\_compiled\GOTHIC.DAT -r
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_work\Data\Scripts\_compiled\FIGHT.DAT -r
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_work\Data\Scripts\_compiled\CAMERA.DAT -r
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_work\Data\Scripts\_compiled\MENU.DAT -r
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_work\Data\Scripts\_compiled\MUSIC.DAT -r
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_work\Data\Scripts\_compiled\SFX.DAT -r
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_work\Data\Worlds\Mahlendur\MAHLENDUR.ZEN -r
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_work\Data\Worlds\Mahlendur\ZWISCHENWELT.ZEN -r
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_work\Data\Anims\_compiled\ARMOR_HUETER.MDM -r
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_work\Data\Anims\_compiled\ARMOR_HAFEN.MDM -r
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_work\Data\Anims\_compiled\ARMOR_KDF_H.MDM -r
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_work\Data\Anims\_compiled\ARMOR_KDF_L.MDM -r
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_work\Data\Anims\_compiled\ARMOR_NOV_DARK.MDM -r
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_work\Data\Anims\_compiled\ARMOR_KDW_H.MDL -r
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_work\Data\Anims\_compiled\ARMOR_KDW_L_ADDON.MDM -r
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_work\Data\Anims\_compiled\ARMOR_NOV_L.MDM -r
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_work\Data\Anims\_compiled\HUMANS.MDH -r
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_work\Data\SOUND\SFX\chapterchange.wav -r
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_work\Data\Textures\_compiled\AMETHYSTMIN_TILE-C.TEX -r
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_work\Data\Textures\_compiled\AMETHYSTNUG_TILE-C.TEX -r
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_work\Data\Textures\_compiled\AQUAMIN_TILE-C.TEX -r
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_work\Data\Textures\_compiled\AQUANUGGET_TILE-C.TEX -r
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_work\Data\Textures\_compiled\ARMOR_CHAOS-C.TEX -r
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_work\Data\Textures\_compiled\ARMOR_RANGER-C.TEX -r
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System\SPLASH.BMP -r
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_work\Data\SOUND\SFX\GAMESTART.WAV -r
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_work\Data\SOUND\SFX\GAMESTART2.WAV -r
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_work\Data\Anims\_compiled\WURSCHTEL_MOB.MDL -r
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_work\Data\Anims\_compiled\ZIEGE.MDH -r
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_work\Data\Anims\_compiled\ZIEGE.MSB -r
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_work\Data\Anims\_compiled\ZIEGE* -r
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_work\Data\Textures\_compiled\MAH_TEXT-C.TEX -r
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_work\Data\Textures\_compiled\MENU_GOTHIC-C.TEX -r
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_work\Data\Textures\_compiled\MENU_INGAME-C.TEX -r
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_work\Data\Textures\_compiled\STARTSCREEN-C.TEX -r
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_work\Data\Textures\_compiled\BAR* -r
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_work\Data\Textures\_compiled\CHAPTER1_MAH-C.TEX -r
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_work\Data\Textures\_compiled\BUFF_SWORD-C.TEX -r
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_work\Data\Textures\_compiled\HAFENKLEIDUNG-C.TEX -r
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_work\Data\Textures\_compiled\JAEGER1-C.TEX -r
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_work\Data\Textures\_compiled\WALDLAEUFER-C.TEX -r
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_work\Data\Textures\_compiled\WALDLAEUFERKLEIDUNG-C.TEX -r
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_work\Data\Textures\_compiled\LOADING_MAHLENDUR-C.TEX -r
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_work\Data\Anims\_compiled\ORE* -r
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_work\Data\Anims\_compiled\WOOD* -r
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_work\Data\Meshes\_compiled\WOODCHOPPIIN_AXE.MRM -r
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_work\Data\Anims\_compiled\BUCHSCHREIBEN_01.MDL -r
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_work\Data\Anims\_compiled\RAD.MMB -r
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_work\Data\Textures\_compiled\LOADING-C.TEX -r
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_work\Data\Textures\_compiled\LADEN01-C.TEX -r
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_work\Data\Anims\_compiled\BEDHIGH_FELDBETT.MDL -r
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_work\Data\Meshes\_compiled\ZELT.MRM -r
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_work\Data\Meshes\_compiled\ZELTBRAUN.MRM -r
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_work\Data\Meshes\_compiled\ZELTGRAU.MRM -r
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_work\Data\Meshes\_compiled\ZIEGE* -r
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_work\Data\Meshes\_compiled\PFAHL* -r
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_work\Data\Anims\_compiled\LEAN_WALL.MDL -r
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_work\Data\Anims\_compiled\CAMPFIRE_NORMAL.MDL -r
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_work\Data\Anims\_compiled\HUMANS_WALKHURT* -r
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_work\Data\Anims\_compiled\ARMOR_WALDLAEUFER.MDM -r
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_work\Data\Textures\_compiled\FONT*.TEX -r
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_work\Data\Textures\_compiled\*.FNT -r
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_work\Data\Scripts\Content\Cutscene\OU.BIN -r
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_work\Data\Anims\_compiled\GOL_METAL_BODY.MDM -r
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_work\Data\Anims\_compiled\GOL_STEEL_BODY.MDM -r
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_work\Data\Textures\_compiled\DOKVE* -r
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_work\Data\Textures\_compiled\WOODCUTTING* -r
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_work\Data\Textures\_compiled\ITMW_WOODCUTTERAXE-C.TEX -r
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_work\Data\SOUND\SFX\SplitWood* -r
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_work\Data\Textures\_compiled\HUM_HEAD* -r
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_work\Data\Textures\_compiled\HORN_COLOR-C.TEX -r
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_work\Data\Textures\_compiled\HUM_DMC_ARMOR_V0-C.TEX -r
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_work\Data\Textures\_compiled\HUM_KDW* -r
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_work\Data\Textures\_compiled\HUM_NDW-C.TEX -r
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_work\Data\Textures\_compiled\HUM_NOV_DARK-C.TEX -r
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_work\Data\Textures\_compiled\HUM_NOVIZEEIS-C.TEX -r
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_work\Data\Meshes\_compiled\SHELF* -r
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_work\Data\Textures\_compiled\ZIEGE* -r
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_work\Data\Anims\_compiled\JAEGER_L.MDM -r
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_work\Data\Anims\_compiled\HUMANS-S_WOOD* -r
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_work\Data\Anims\_compiled\HUMANS-T_WOOD* -r
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_work\Data\Anims\_compiled\WOODCHOPPIN* -r
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_work\Data\Anims\_compiled\BUCHSCHREIBEN_01.MDL -r
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_work\Data\Anims\_compiled\LEAN_WALL.MDL -r
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_work\Data\Anims\_compiled\HUMANS.MSB -r
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_work\Data\Anims\_compiled\HUMANS-T_MAP* -r
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_work\Data\Anims\_compiled\HUM_S_LEAN_M01.MDL -r
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_work\Data\Anims\_compiled\HUM_DIE_DUMMY.MSB -r
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_work\Data\Anims\_compiled\HUM_DIE_DUMMY-T_DEAD.MAN -r
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_work\Data\Anims\_compiled\HUM_DIE_DUMMY.MDH -r
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_work\Data\Textures\_compiled\BOOK_MAYAGLYPH_CANDLE-C.TEX -r
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_work\Data\Textures\_compiled\GOL_STEEL_BODY_V0-C.TEX -r
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_work\Data\Textures\_compiled\GOLEM_METAL-C.TEX -r
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_work\Data\Textures\_compiled\HUM_KDW_M-C-C.TEX -r
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_work\Data\Meshes\_compiled\JAEGER.MRM -r
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system\SPLASH.BMP -r
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_work\Data\Anims\HUM_MAPREAD_M01.ASC -r
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[EXCLUDE]
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_work\Data\Anims\_compiled\HUMANS.MDH.old -r
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_work_old\* -r
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_work\demo\* -r
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_work\Data\Anims\_compiled\HUMANS.MSB.old -r
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[INCLUDE]
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[ENDVDF]
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