//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ // HUMAN OVERLAY Todesstoß Dummy //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Model ("HuS") { MeshAndTree ("Hum_Body_Naked0.ASC" DONT_USE_MESH) aniEnum { modelTag ("DEF_HIT_LIMB" "zs_RightHand") //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ // Todesstoß - Entfernung zwischen Bip01 Angreifer und Bip01 Opfer ca. 200 cm ani ("t_1hSFinish" 1 "" 0.1 0.1 M. "HUM_1HSFINISH_DUMMY.ASC" F 1 1) ani ("t_2hSFinish" 1 "" 0.1 0.1 M. "HUM_1HSFINISH_DUMMY.ASC" F 1 1) } }