const int SPINE_ACHIEVEMENTORIENTATION = SPINE_BOTTOMRIGHT; const int SPINE_ACHIEVEMENT_DISPLAY_TIME = 10000; const int SPINE_EARTHQUAKE_VIBRATION = TRUE; const string SPINE_MODNAME = "DasGeheimnisvonMahlendur"; const int SPINE_ACHIEVEMENT_1 = 0; const int SPINE_ACHIEVEMENT_2 = 1; const int SPINE_ACHIEVEMENT_3 = 2; const int SPINE_ACHIEVEMENT_4 = 3; const int SPINE_ACHIEVEMENT_5 = 4; const int SPINE_ACHIEVEMENT_6 = 5; const int SPINE_ACHIEVEMENT_7 = 6; const int SPINE_ACHIEVEMENT_8 = 7; const int SPINE_ACHIEVEMENT_9 = 8; const int SPINE_ACHIEVEMENT_10 = 9; const int MAX_ACHIEVEMENTS = 10; const string SPINE_ACHIEVEMENT_NAMES[MAX_ACHIEVEMENTS] = { "Lebenskünstler", "Gefährliche Zeiten", "Hüter des Hüters", "Weltenwanderer", "Meister des Fachs", "Arbeitstier", "Rambo", "Handwerks-Großmeister", "Meister-Weltenwanderer", "Artefaktmeister" }; const string SPINE_ACHIEVEMENT_DESCRIPTIONS[MAX_ACHIEVEMENTS] = { "Erstes Kapitel abgeschlossen!", "Zweites Kapitel abgeschlossen!", "Drittes Kapitel abgeschlossen!", "Viertes Kapitel abgeschlossen!", "Einen Beruf gemeistert!", "Zwei Berufe gemeistert!", "Während des Angriffs zwanzig Gegner getötet!", "Alle Berufe gemeistert!", "Das vierte Kapitel im schweren oder sehr schweren Modus abgeschlossen.", "Alle Artefaktwaffen und Rüstungen maximal aufgewertet." }; const string SPINE_ACHIEVEMENT_TEXTURES[MAX_ACHIEVEMENTS] = { "SPINE_ACHIEVEMENT_DEFAULT.TGA", "SPINE_ACHIEVEMENT_DEFAULT.TGA", "SPINE_ACHIEVEMENT_DEFAULT.TGA", "SPINE_ACHIEVEMENT_DEFAULT.TGA", "SPINE_ACHIEVEMENT_DEFAULT.TGA", "SPINE_ACHIEVEMENT_DEFAULT.TGA", "SPINE_ACHIEVEMENT_DEFAULT.TGA", "SPINE_ACHIEVEMENT_DEFAULT.TGA", "SPINE_ACHIEVEMENT_DEFAULT.TGA", "SPINE_ACHIEVEMENT_DEFAULT.TGA" }; const string SPINE_ACHIEVEMENT_LOCKED[MAX_ACHIEVEMENTS] = { "", "", "", "", "", "", "", "", "", "" }; const string SPINE_ACHIEVEMENT_HIDDEN[MAX_ACHIEVEMENTS] = { "FALSE", "FALSE", "FALSE", "FALSE", "TRUE", "TRUE", "TRUE", "TRUE", "TRUE", "TRUE" }; const string SPINE_ACHIEVEMENT_PROGRESS[MAX_ACHIEVEMENTS] = { "0", "0", "0", "0", "0", "0", "0", "20", "6", "0" };