////////////////////////////////////// // // Music Sytem // Instance-Definitions // ////////////////////////////////////// // music config instance INSTANCE musicSysConfig (C_MUSICSYS_CFG) { volume = 1; // 0..1 bitResolution = 16; // 8 / 16 globalReverbEnabled = 1; sampleRate = 44100; // 11050 - 44100 prefered numChannels = 32; // 1 - 16 reverbBufferSize = 262144; }; // ------------------------------------------------------------------------------------------------ // jingle instances // ------------------------------------------------------------------------------------------------ INSTANCE jingleFoundItem(C_MUSICJINGLE_DEF) { name = "E-Positive 2"; transSubType= TRANSITION_SUB_TYPE_BEAT; }; INSTANCE jingleLevelGain(C_MUSICJINGLE_DEF) { name = "E-Positive 1"; transSubType= TRANSITION_SUB_TYPE_MEASURE; }; INSTANCE jingleKilledFoe(C_MUSICJINGLE_DEF) { name = "E-Positive 2"; transSubType= TRANSITION_SUB_TYPE_BEAT; }; INSTANCE jingleLearnTalent(C_MUSICJINGLE_DEF) { name = "E-Positive 1"; transSubType= TRANSITION_SUB_TYPE_BEAT; }; // ------------------------------------------------------------------------------------------------ // theme instances // ------------------------------------------------------------------------------------------------ ////////////////////// // Prototypes ////////////////////// PROTOTYPE C_MUSICTHEME_STANDARD (C_MUSICTHEME) { file = "nw_dayfgt.sgt"; transType = TRANSITION_TYPE_BREAK; transSubType = TRANSITION_SUB_TYPE_MEASURE; ReverbMix = -8; ReverbTime = 9000; vol = 1; loop = 1; }; PROTOTYPE C_MUSICTHEME_THREAT (C_MUSICTHEME) { file = "nw_daythr.sgt"; transType = TRANSITION_TYPE_FILL; transSubType = TRANSITION_SUB_TYPE_MEASURE; ReverbMix = -8; ReverbTime = 9000; vol = 1; loop = 1; }; PROTOTYPE C_MUSICTHEME_FIGHT (C_MUSICTHEME) { file = "nw_daystd.sgt"; transType = TRANSITION_TYPE_FILL; transSubType = TRANSITION_SUB_TYPE_MEASURE; ReverbMix = -12; ReverbTime = 9000; vol = 1; loop = 1; }; ////////////////////// // System ////////////////////// INSTANCE SYS_Menu (C_MUSICTHEME_DEF) { file = "Menu_MAH.sgt"; transType = TRANSITION_TYPE_NONE; transSubType = TRANSITION_SUB_TYPE_BEAT; ReverbMix = -12; ReverbTime = 8500; }; INSTANCE SYS_Loading (C_MUSICTHEME_DEF) { file = "Menu_MAH.sgt"; transType = TRANSITION_TYPE_NONE; transSubType = TRANSITION_SUB_TYPE_BEAT; ReverbMix = -12; ReverbTime = 8500; }; // ################################################################################################ // ################################################################################################ // ################################################################################################ // ############### ####################### // ############### A D D O N W O R L D ####################### // ############### ####################### // ################################################################################################ // ################################################################################################ // ################################################################################################ // ################################################################################################ // ####### ADW - AddonWorld (default) ############################################################# // ################################################################################################ INSTANCE ADW_Day_Std (C_MUSICTHEME_STANDARD) { file = "adw_day_std.sgt"; }; INSTANCE ADW_Day_Fgt (C_MUSICTHEME_FIGHT) { file = "adw_day_fgt.sgt"; }; // ################################################################################################ // ####### AWC - AddonWorld Entrance Temple ####################################################### // ################################################################################################ INSTANCE AWC_Day_Std (C_MUSICTHEME_STANDARD) { file = "awc_day_std.sgt"; }; INSTANCE AWC_Day_Fgt (C_MUSICTHEME_FIGHT) { file = "adw_day_fgt.sgt"; }; // ################################################################################################ // ####### ADT - AdanosTempel ##################################################################### // ################################################################################################ INSTANCE ADT_Day_Std (C_MUSICTHEME_STANDARD) { file = "adt_day_std.sgt"; }; // ################################################################################################ // ####### BDT - BanditenLager #################################################################### // ################################################################################################ INSTANCE BDT_Day_Std (C_MUSICTHEME_STANDARD) { file = "bdt_day_std.sgt"; }; INSTANCE BDT_Day_Fgt (C_MUSICTHEME_FIGHT) { file = "adw_day_fgt.sgt"; }; // ################################################################################################ // ####### BIB - Canyon Bibliothek ################################################################ // ################################################################################################ INSTANCE BIB_Day_Std (C_MUSICTHEME_STANDARD) { file = "bib_day_std.sgt"; }; INSTANCE BIB_Day_Fgt (C_MUSICTHEME_FIGHT) { file = "adw_day_fgt.sgt"; }; // ################################################################################################ // ####### CAN - Canyon ########################################################################### // ################################################################################################ INSTANCE CAN_Day_Std (C_MUSICTHEME_STANDARD) { file = "can_day_std.sgt"; }; INSTANCE CAN_Day_Fgt (C_MUSICTHEME_FIGHT) { file = "adw_day_fgt.sgt"; }; // ################################################################################################ // ####### CRY - Crystal Cave ##################################################################### // ################################################################################################ INSTANCE CRY_Day_Std (C_MUSICTHEME_STANDARD) { file = "awc_day_std.sgt"; }; INSTANCE CRY_Day_Fgt (C_MUSICTHEME_FIGHT) { file = "adw_day_fgt.sgt"; }; // ################################################################################################ // ####### GOL - GoldMine ######################################################################### // ################################################################################################ INSTANCE GOL_Day_Std (C_MUSICTHEME_STANDARD) { file = "bib_day_std.sgt"; }; INSTANCE GOL_Day_Fgt (C_MUSICTHEME_FIGHT) { file = "adw_day_fgt.sgt"; }; // ################################################################################################ // ####### GHO - Ghost Crypta ##################################################################### // ################################################################################################ INSTANCE GHO_Day_Std (C_MUSICTHEME_STANDARD) { file = "bib_day_std.sgt"; }; INSTANCE GHO_Day_Fgt (C_MUSICTHEME_FIGHT) { file = "adw_day_fgt.sgt"; }; // ################################################################################################ // ####### MI1 - Canyon Mine 1 #################################################################### // ################################################################################################ INSTANCE MI1_Day_Std (C_MUSICTHEME_STANDARD) { file = "bib_day_std.sgt"; }; // ################################################################################################ // ####### MI2 - Canyon Mine 2 #################################################################### // ################################################################################################ INSTANCE MI2_Day_Std (C_MUSICTHEME_STANDARD) { file = "bib_day_std.sgt"; }; // ################################################################################################ // ####### NWP - NewWorld Portal ################################################################## // ################################################################################################ // WICHTIG: ALTES ORCHESTER BENUTZEN //INSTANCE NWP_Day_Std (C_MUSICTHEME_STANDARD) { file = "pir_day_std.sgt"; }; // ################################################################################################ // ####### PO1 - AddonWorld Eingangsdungeon ####################################################### // ################################################################################################ INSTANCE PO1_Day_Std (C_MUSICTHEME_STANDARD) { file = "bib_day_std.sgt"; }; INSTANCE PO1_Day_Fgt (C_MUSICTHEME_FIGHT) { file = "adw_day_fgt.sgt"; }; // ################################################################################################ // ####### PIR - Canyon ########################################################################### // ################################################################################################ INSTANCE PIR_Day_Std (C_MUSICTHEME_STANDARD) { file = "pir_day_std.sgt"; }; INSTANCE PIR_Day_Fgt (C_MUSICTHEME_FIGHT) { file = "adw_day_fgt.sgt"; }; // ################################################################################################ // ####### RAV - Raven ############################################################################ // ################################################################################################ INSTANCE RAV_Day_Std (C_MUSICTHEME_STANDARD) { file = "bdt_day_std.sgt"; }; INSTANCE RAV_Day_Fgt (C_MUSICTHEME_FIGHT) { file = "adw_day_fgt.sgt"; }; // ################################################################################################ // ####### SHO - Showdown ######################################################################### // ################################################################################################ INSTANCE SHO_Day_Std (C_MUSICTHEME_STANDARD) { file = "sho_day_std.sgt"; }; INSTANCE SHO_Day_Fgt (C_MUSICTHEME_STANDARD) { file = "sho_day_fgt.sgt"; }; // ################################################################################################ // ####### SWP - Sumpf ############################################################################ // ################################################################################################ INSTANCE SWP_Day_Std (C_MUSICTHEME_STANDARD) { file = "swp_day_std.sgt"; }; INSTANCE SWP_Day_Fgt (C_MUSICTHEME_FIGHT) { file = "adw_day_fgt.sgt"; }; // ################################################################################################ // ####### STO - StonePlates ###################################################################### // ################################################################################################ INSTANCE STO_Day_Std (C_MUSICTHEME_STANDARD) { file = "sto_day_std.sgt"; }; // ################################################################################################ // ################################################################################################ // ################################################################################################ // ############### ####################### // ############### L O C A T I O N S ####################### // ############### ####################### // ################################################################################################ // ################################################################################################ // ################################################################################################ // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX // XXXXXXXX DEFAULT [DEF_] XXXXXXXXXXXX // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX INSTANCE DEF_Day_Std (C_MUSICTHEME_STANDARD) { file = "nw_daystd_A0.sgt"; }; INSTANCE DEF_Day_Thr (C_MUSICTHEME_THREAT) { file = "nw_daythr.sgt"; }; INSTANCE DEF_Day_Fgt (C_MUSICTHEME_FIGHT) { file = "nw_dayfgt.sgt"; }; INSTANCE DEF_Ngt_Std (C_MUSICTHEME_STANDARD) { file = "nw_daystd_A0.sgt"; }; INSTANCE DEF_Ngt_Thr (C_MUSICTHEME_THREAT) { file = "nw_daythr.sgt"; }; INSTANCE DEF_Ngt_Fgt (C_MUSICTHEME_FIGHT) { file = "nw_dayfgt.sgt"; }; // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX // XXXXXXXX DEFAULT_OLDWORLD [OWD_] XXXXXXXXXXXX // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX INSTANCE OWD_Day_Std (C_MUSICTHEME_STANDARD) { file = "owd_daystd.sgt"; }; INSTANCE OWD_Day_Thr (C_MUSICTHEME_THREAT) { file = "owd_daystd.sgt"; }; INSTANCE OWD_Day_Fgt (C_MUSICTHEME_FIGHT) { file = "owp_dayfgt.sgt"; }; INSTANCE OWD_Ngt_Std (C_MUSICTHEME_STANDARD) { file = "owd_daystd.sgt"; }; INSTANCE OWD_Ngt_Thr (C_MUSICTHEME_THREAT) { file = "owd_daystd.sgt"; }; INSTANCE OWD_Ngt_Fgt (C_MUSICTHEME_FIGHT) { file = "owp_dayfgt.sgt"; }; // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX // XXXXXXXX DEFAULT_DRAGONISLAND [INS_] XXXXXXXXX // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX INSTANCE INS_Day_Std (C_MUSICTHEME_STANDARD) { file = "di_daystd.sgt"; }; INSTANCE INS_Day_Thr (C_MUSICTHEME_THREAT) { file = "di_daystd.sgt"; }; INSTANCE INS_Day_Fgt (C_MUSICTHEME_FIGHT) { file = "di_daystd.sgt"; }; // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX // XXXXXXXX BANDITENHÖHLE[BAN_] XXXXXXXXXXXX // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX INSTANCE BAN_Day_Std (C_MUSICTHEME_STANDARD) { file = "ban_daystd.sgt"; }; INSTANCE BAN_Day_Fgt (C_MUSICTHEME_FIGHT) { file = "ban_dayfgt.sgt"; }; // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX // XXXXXXXX FRIEDHOF [FRI_] XXXXXXXXXXXX // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX INSTANCE FRI_Day_Std (C_MUSICTHEME_STANDARD) { file = "fri_daystd.sgt"; }; // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX // XXXXXXXX DRAGONLOCATION [DLC_] XXXXXXXXXXXX // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX INSTANCE DLC_Day_Std (C_MUSICTHEME_STANDARD) { file = "dlc_daystd.sgt"; }; INSTANCE DLC_Day_Fgt (C_MUSICTHEME_FIGHT) { file = "dlc_dayfgt.sgt"; }; // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX // XXXXXXXX KASERNE [KAS_] XXXXXXXXXXXX // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX INSTANCE KAS_Day_Std (C_MUSICTHEME_STANDARD) { file = "kas_daystd.sgt"; }; // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX // XXXXXXXX KHORINIS [KHO_] XXXXXXXXXXXX // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX INSTANCE KHO_Day_Std (C_MUSICTHEME_STANDARD) { file = "kh_daystd.sgt"; }; INSTANCE KHO_Day_Fgt (C_MUSICTHEME_FIGHT) { file = "kh_dayfgt.sgt"; }; // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX // XXXXXXXX LEUCHTTURM [LEU_] XXXXXXXXXXXX // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX INSTANCE LEU_Day_Std (C_MUSICTHEME_STANDARD) { file = "leu_daystd.sgt"; }; // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX // XXXXXXXX LOBARDS HOF [LOB_] XXXXXXXXXXXX // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX INSTANCE LOB_Day_Std (C_MUSICTHEME_STANDARD) { file = "lob_daystd.sgt"; }; // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX // XXXXXXXX MAYATEMPEL [MAY_] XXXXXXXXXXXX // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX INSTANCE MAY_Day_Std (C_MUSICTHEME_STANDARD) { file = "may_daystd.sgt"; }; INSTANCE May_Day_Fgt (C_MUSICTHEME_FIGHT) { file = "may_dayfgt.sgt"; }; // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX // XXXXXXXX KLOSTER OUT [MOO_] XXXXXXXXXXXX // XXXXXXXX KLOSTER_IN [MOI_] XXXXXXXXXXXX // XXXXXXXX KLOSTER_DUNGEON[MOD_] XXXXXXXXXXXX // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX INSTANCE MOO_Day_Std (C_MUSICTHEME_STANDARD) { file = "mo_daystd.sgt"; }; INSTANCE MOI_Day_Std (C_MUSICTHEME_STANDARD) { file = "mi_daystd.sgt"; }; INSTANCE MOD_Day_Std (C_MUSICTHEME_STANDARD) { file = "ban_daystd.sgt"; }; INSTANCE MOD_Day_Fgt (C_MUSICTHEME_FIGHT) { file = "ban_dayfgt.sgt"; }; // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX // XXXXXXXX OW_PATH [OWP_] XXXXXXXXXXXX // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX INSTANCE OWP_Day_Std (C_MUSICTHEME_STANDARD) { file = "owp_daystd.sgt"; }; INSTANCE OWP_Day_Fgt (C_MUSICTHEME_FIGHT) { file = "owp_dayfgt.sgt"; }; // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX // XXXXXXXX PIER [PIE_] XXXXXXXXXXXX // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX INSTANCE PIE_Day_Std (C_MUSICTHEME_STANDARD) { file = "pie_daystd.sgt"; }; // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX // XXXXXXXX WOOD [WOO_] XXXXXXXXXXXX // XXXXXXXX LESTERTAL [TAL_] XXXXXXXXXXXX // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX INSTANCE TAL_Day_Std (C_MUSICTHEME_STANDARD) { file = "woo_daystd.sgt"; }; INSTANCE TAL_Day_Thr (C_MUSICTHEME_THREAT) { file = "woo_daythr.sgt"; }; INSTANCE TAL_Day_Fgt (C_MUSICTHEME_FIGHT) { file = "woo_dayfgt.sgt"; }; INSTANCE WOO_Day_Std (C_MUSICTHEME_STANDARD) { file = "woo_daystd.sgt"; }; INSTANCE WOO_Day_Thr (C_MUSICTHEME_THREAT) { file = "woo_daythr.sgt"; }; INSTANCE WOO_Day_Fgt (C_MUSICTHEME_FIGHT) { file = "woo_dayfgt.sgt"; }; // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX // XXXXXXXX XARDAS [XAR_] XXXXXXXXXXXX // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX INSTANCE XAR_Day_Std (C_MUSICTHEME_STANDARD) { file = "xt_daystd.sgt"; }; INSTANCE XAR_Day_Thr (C_MUSICTHEME_THREAT) { file = "xt_daystd.sgt"; }; // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX // XXXXXXXX Mahlendur-spezifisch XXXXXX // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX INSTANCE AEO_Day_Std (C_MUSICTHEME_STANDARD) { file = "ELV_DayStd.sgt"; }; INSTANCE AEO_Ngt_Std (C_MUSICTHEME_STANDARD) { file = "ELV_DayStd.sgt"; }; INSTANCE TAV_Day_Std (C_MUSICTHEME_STANDARD) { file = "TAV_Day_Std.sgt"; }; INSTANCE TAV_Ngt_Std (C_MUSICTHEME_STANDARD) { file = "TAV_Day_Std.sgt"; }; //--------------------------------- OLD WORLD ----------------------------------------------------- //--------------------------------- OLD WORLD ----------------------------------------------------- //--------------------------------- OLD WORLD ----------------------------------------------------- //--------------------------------- OLD WORLD ----------------------------------------------------- //--------------------------------- OLD WORLD ----------------------------------------------------- //--------------------------------- OLD WORLD ----------------------------------------------------- //--------------------------------- OLD WORLD ----------------------------------------------------- //--------------------------------- OLD WORLD ----------------------------------------------------- //--------------------------------- OLD WORLD ----------------------------------------------------- //--------------------------------- OLD WORLD ----------------------------------------------------- //--------------------------------- OLD WORLD ----------------------------------------------------- //--------------------------------- OLD WORLD ----------------------------------------------------- /* // ################################################################################################ // ############### ####################### // ############### C A M P S ####################### // ############### ####################### // ################################################################################################ // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX // XXXXXXXX O L D C A M P [OC_] XXXXXXXXXXXX // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX INSTANCE OC_Day_Std (C_MUSICTHEME_DEF) { file = "oc_day_std.sgt"; transType = TRANSITION_TYPE_BREAK; transSubType = TRANSITION_SUB_TYPE_MEASURE; }; INSTANCE OC_Day_Thr (C_MUSICTHEME_DEF) { file = "oc_day_std.sgt"; transType = TRANSITION_TYPE_BREAK; transSubType = TRANSITION_SUB_TYPE_MEASURE; }; INSTANCE OC_Day_Fgt (C_MUSICTHEME_DEF) { file = "oc_day_fgt.sgt"; transType = TRANSITION_TYPE_FILL; transSubType = TRANSITION_SUB_TYPE_MEASURE; }; // ---------------------------------------------------- INSTANCE OC_Ngt_Std (C_MUSICTHEME_DEF) { file = "cam_ngt_std.sgt"; }; INSTANCE OC_Ngt_Thr (C_MUSICTHEME_DEF) { file = "cam_ngt_thr.sgt"; }; INSTANCE OC_Ngt_Fgt (C_MUSICTHEME_DEF) { file = "oc_day_fgt.sgt"; transType = TRANSITION_TYPE_FILL; transSubType = TRANSITION_SUB_TYPE_MEASURE; }; // --- ARENA ---- INSTANCE ARE_Day_Std (C_MUSICTHEME_DEF) { file = "foc_day_std.sgt"; }; INSTANCE ARE_Day_Thr (C_MUSICTHEME_DEF) { file = "foc_day_std.sgt"; }; INSTANCE ARE_Day_Fgt (C_MUSICTHEME_DEF) { file = "oc_day_fgt.sgt"; transType = TRANSITION_TYPE_FILL; transSubType = TRANSITION_SUB_TYPE_MEASURE; }; // --- INEXTREMO ---- INSTANCE IE_Day_Std (C_MUSICTHEME_DEF) { file = "oc_day_std.sgt"; }; INSTANCE IE_Ngt_Std (C_MUSICTHEME_DEF) { file = "cam_ngt_std.sgt"; }; INSTANCE IE_Day_Thr (C_MUSICTHEME_DEF) { file = "oc_day_std.sgt"; }; INSTANCE IE_Day_Fgt (C_MUSICTHEME_DEF) { file = "oc_day_fgt.sgt"; }; // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX // XXXXXXXX N E W C A M P [NCO_/NCI_] XXXXXXXX // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX // Plateau davor INSTANCE NCO_Day_Std (C_MUSICTHEME_DEF) { file = "cam_day_std.sgt"; transType = TRANSITION_TYPE_BREAK; transSubType = TRANSITION_SUB_TYPE_MEASURE; }; INSTANCE NCO_Day_Thr (C_MUSICTHEME_DEF) { file = "cam_day_thr.sgt"; transType = TRANSITION_TYPE_BREAK; transSubType = TRANSITION_SUB_TYPE_MEASURE; }; INSTANCE NCO_Day_Fgt (C_MUSICTHEME_DEF) { file = "cam_day_fgt.sgt"; transType = TRANSITION_TYPE_FILL; transSubType = TRANSITION_SUB_TYPE_MEASURE; }; INSTANCE NCO_Ngt_Std (C_MUSICTHEME_DEF) { file = "cam_ngt_std.sgt"; }; INSTANCE NCO_Ngt_Thr (C_MUSICTHEME_DEF) { file = "cam_ngt_std.sgt"; }; INSTANCE NCO_Ngt_Fgt (C_MUSICTHEME_DEF) { file = "cam_ngt_std.sgt"; }; // Höhle INSTANCE NCI_Day_Std (C_MUSICTHEME_DEF) { file = "nci_day_std.sgt"; transType = TRANSITION_TYPE_BREAK; transSubType = TRANSITION_SUB_TYPE_MEASURE; }; INSTANCE NCI_Day_Thr (C_MUSICTHEME_DEF) { file = "nci_day_std.sgt"; transType = TRANSITION_TYPE_BREAK; transSubType = TRANSITION_SUB_TYPE_MEASURE; }; INSTANCE NCI_Day_Fgt (C_MUSICTHEME_DEF) { file = "nci_day_fgt.sgt"; transType = TRANSITION_TYPE_FILL; transSubType = TRANSITION_SUB_TYPE_MEASURE; }; INSTANCE NCI_Ngt_Std (C_MUSICTHEME_DEF) { file = "nci_day_std.sgt"; }; INSTANCE NCI_Ngt_Thr (C_MUSICTHEME_DEF) { file = "nci_day_std.sgt"; }; INSTANCE NCI_Ngt_Fgt (C_MUSICTHEME_DEF) { file = "nci_day_fgt.sgt"; transType = TRANSITION_TYPE_FILL; transSubType = TRANSITION_SUB_TYPE_MEASURE; }; // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX // XXXXXXXX P S I C A M P [PSI_] XXXXXXXXXXXX // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX INSTANCE PSI_Day_Std (C_MUSICTHEME_DEF) { file = "psi_day_std.sgt"; transType = TRANSITION_TYPE_BREAK; transSubType = TRANSITION_SUB_TYPE_MEASURE; }; INSTANCE PSI_Day_Thr (C_MUSICTHEME_DEF) { file = "psi_day_thr.sgt"; transType = TRANSITION_TYPE_BREAK; transSubType = TRANSITION_SUB_TYPE_MEASURE; }; INSTANCE PSI_Day_Fgt (C_MUSICTHEME_DEF) { file = "psi_day_fgt.sgt"; transType = TRANSITION_TYPE_FILL; transSubType = TRANSITION_SUB_TYPE_MEASURE; }; INSTANCE PSI_Ngt_Std (C_MUSICTHEME_DEF) { file = "psi_ngt_std.sgt"; }; INSTANCE PSI_Ngt_Thr (C_MUSICTHEME_DEF) { file = "psi_ngt_std.sgt"; }; INSTANCE PSI_Ngt_Fgt (C_MUSICTHEME_DEF) { file = "psi_day_fgt.sgt"; }; // ################################################################################################ // ############### ####################### // ############### O U T S I D E W O R L D + S P E C I A L ####################### // ############### ####################### // ################################################################################################ // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX // XXXXXXXX O U T S I D E W O R L D [OW_] XXXX // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX // Obsolete! DEF_ will be used instead. INSTANCE OW_Day_Std (C_MUSICTHEME_DEF) { file = "ow_day_std.sgt"; }; INSTANCE OW_Day_Thr (C_MUSICTHEME_DEF) { file = "ow_day_std.sgt"; }; INSTANCE OW_Day_Fgt (C_MUSICTHEME_DEF) { file = "ow_day_std.sgt"; }; INSTANCE OW_Ngt_Std (C_MUSICTHEME_DEF) { file = "ow_day_std.sgt"; }; INSTANCE OW_Ngt_Thr (C_MUSICTHEME_DEF) { file = "ow_day_std.sgt"; }; INSTANCE OW_Ngt_Fgt (C_MUSICTHEME_DEF) { file = "ow_day_std.sgt"; }; // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX // XXXXXXXX S T A R T P O I N T [STA_] XXXX // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX INSTANCE STA_Day_Std (C_MUSICTHEME_DEF) { file = "ban_day_std.sgt"; }; // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX // XXXXXXXX B E A C H [BEA_] XXXX // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX INSTANCE BEA_Day_Std (C_MUSICTHEME_DEF) { file = "ow_day_std.sgt"; }; INSTANCE BEA_Ngt_Std (C_MUSICTHEME_DEF) { file = "ow_day_std.sgt"; }; // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX // XXXXXXXX B A N D I T S [BAN_] XXXX // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX INSTANCE BAN_Day_Std (C_MUSICTHEME_DEF) { file = "ban_day_std.sgt"; }; //INSTANCE BAN_Ngt_Std (C_MUSICTHEME_DEF) { file = "ow_day_std.sgt"; }; // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX // XXXXXXXX C A M P (klein) [CAM_] XXXX // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX INSTANCE CAM_Day_Std (C_MUSICTHEME_DEF) { file = "cam_day_std.sgt"; }; //INSTANCE CAM_Ngt_Std (C_MUSICTHEME_DEF) { file = "ow_day_std.sgt"; }; // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX // XXXXXXXX C A S T E L L [CAS_] XXXX // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX INSTANCE CAS_Day_Std (C_MUSICTHEME_DEF) { file = "cam_day_thr.sgt"; }; INSTANCE CAS_Ngt_Std (C_MUSICTHEME_DEF) { file = "cam_ngt_std.sgt"; }; // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX // XXXXXXXX D E M O N - T O W E R [DT_] XXXX // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX INSTANCE DT_Day_Std (C_MUSICTHEME_DEF) { file = "cam_day_thr.sgt"; }; INSTANCE DT_Ngt_Std (C_MUSICTHEME_DEF) { file = "cam_ngt_std.sgt"; }; // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX // XXXXXXXX F R E E M I N E C A M P [FC_] XXXX // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX INSTANCE FC_Day_Std (C_MUSICTHEME_DEF) { file = "ban_day_std.sgt"; }; INSTANCE FC_Ngt_Std (C_MUSICTHEME_DEF) { file = "ban_day_std.sgt"; }; // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX // XXXXXXXX F O C U S - P L A C E [FOC_] XXXX // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX INSTANCE FOC_day_Std (C_MUSICTHEME_DEF) { file = "FOC_day_std.sgt"; }; INSTANCE FOC_day_Thr (C_MUSICTHEME_DEF) { file = "FOC_day_std.sgt"; }; INSTANCE FOC_Ngt_Std (C_MUSICTHEME_DEF) { file = "FOC_day_std.sgt"; }; INSTANCE FOC_Ngt_Thr (C_MUSICTHEME_DEF) { file = "FOC_day_std.sgt"; }; // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX // XXXXXXXX O R C G R A V E Y A R D [OGR_] XXXX // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX // Eingang in der Oberwelt INSTANCE OGR_Day_Std (C_MUSICTHEME_DEF) { file = "foc_day_std.sgt"; }; INSTANCE OGR_Ngt_Std (C_MUSICTHEME_DEF) { file = "foc_day_std.sgt"; }; // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX // XXXXXXXX O R C L O C A T I O N 1 [OL1_] XXXX // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX // Burgruine an Felswand, mit Fokus INSTANCE OL1_Day_Std (C_MUSICTHEME_DEF) { file = "ban_day_std.sgt"; }; INSTANCE OL1_Ngt_Std (C_MUSICTHEME_DEF) { file = "cam_ngt_std.sgt"; }; // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX // XXXXXXXX O L D M I N E - E N T R [OME_] XXXX // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX // Burgruine an Felswand, mit Fokus INSTANCE OME_Day_Std (C_MUSICTHEME_DEF) { file = "cam_day_thr.sgt"; }; INSTANCE OME_Ngt_Std (C_MUSICTHEME_DEF) { file = "cam_ngt_std.sgt"; }; // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX // XXXXXXXX O R C C I T Y [ORC_] XXXXXXXXXXXX // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX INSTANCE ORC_Day_Std (C_MUSICTHEME_DEF) { file = "orc_day_std.sgt"; transType = TRANSITION_TYPE_BREAK; transSubType = TRANSITION_SUB_TYPE_MEASURE; }; INSTANCE ORC_Day_Thr (C_MUSICTHEME_DEF) { file = "orc_day_std.sgt"; transType = TRANSITION_TYPE_BREAK; transSubType = TRANSITION_SUB_TYPE_MEASURE; }; INSTANCE ORC_Day_Fgt (C_MUSICTHEME_DEF) { file = "oc_day_fgt.sgt"; transType = TRANSITION_TYPE_FILL; transSubType = TRANSITION_SUB_TYPE_MEASURE; }; INSTANCE ORC_Ngt_Std (C_MUSICTHEME_DEF) { file = "orc_day_std.sgt"; }; INSTANCE ORC_Ngt_Thr (C_MUSICTHEME_DEF) { file = "orc_day_std.sgt"; }; INSTANCE ORC_Ngt_Fgt (C_MUSICTHEME_DEF) { file = "oc_day_fgt.sgt"; }; // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX // XXXXXXXX O R E B A R O N S [OR_] XXXXXXXXXX // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX INSTANCE OR_Day_Std (C_MUSICTHEME_DEF) { file = "ban_day_std.sgt"; }; INSTANCE OR_Day_Thr (C_MUSICTHEME_DEF) { file = "ban_day_std.sgt"; }; INSTANCE OR_Day_Fgt (C_MUSICTHEME_DEF) { file = "oc_day_fgt.sgt"; }; INSTANCE OR_Ngt_Std (C_MUSICTHEME_DEF) { file = "cam_ngt_std.sgt"; }; INSTANCE OR_Ngt_Thr (C_MUSICTHEME_DEF) { file = "cam_ngt_std.sgt"; }; INSTANCE OR_Ngt_Fgt (C_MUSICTHEME_DEF) { file = "cam_ngt_std.sgt"; }; // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX // XXXXXXXX P I R A T E - D U N G E [FC_] XXXX // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX INSTANCE PDN_Day_Std (C_MUSICTHEME_DEF) { file = "ow_day_std.sgt"; }; INSTANCE PDN_Ngt_Std (C_MUSICTHEME_DEF) { file = "cam_ngt_std.sgt"; }; // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX // XXXXXXXX P I R A T E B A Y [PIR_] XXXXXX // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX INSTANCE PIR_Day_Std (C_MUSICTHEME_DEF) { file = "ban_day_std.sgt"; }; //INSTANCE PIR_Ngt_Std (C_MUSICTHEME_DEF) { file = "ow_day_std.sgt"; }; // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX // XXXXXXXX S T O N E H E N G E [STO_] XXXXXX // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX INSTANCE STO_Day_Std (C_MUSICTHEME_DEF) { file = "foc_day_std.sgt"; }; INSTANCE STO_Ngt_Std (C_MUSICTHEME_DEF) { file = "foc_day_std.sgt"; }; // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX // XXXXXXXX T R O L L A R E A N A [TA_] XXXXXX // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX INSTANCE TA_Day_Std (C_MUSICTHEME_DEF) { file = "ow_day_std.sgt"; }; INSTANCE TA_Ngt_Std (C_MUSICTHEME_DEF) { file = "cam_ngt_std.sgt"; }; // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX // XXXXXXXX T O W E R D U N G E O N [TD_] XXXXXX // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX INSTANCE TD_Day_Std (C_MUSICTHEME_DEF) { file = "ow_day_std.sgt"; }; INSTANCE TD_Ngt_Std (C_MUSICTHEME_DEF) { file = "cam_ngt_std.sgt"; }; // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX // XXXXXXXX T E M P E L R U I N E [TRU_] XXXXXX // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX INSTANCE TRU_Day_Std (C_MUSICTHEME_DEF) { file = "ow_day_std.sgt"; }; INSTANCE TRU_Ngt_Std (C_MUSICTHEME_DEF) { file = "cam_ngt_std.sgt"; }; // ################################################################################################ // ############### ####################### // ############### D U N G E O N S ####################### // ############### ####################### // ################################################################################################ // TEMPEL INSTANCE TPL_Day_Std (C_MUSICTHEME_DEF) { file = "ogy_day_std.sgt"; }; INSTANCE TPL_Day_Thr (C_MUSICTHEME_DEF) { file = "ogy_day_std.sgt"; }; INSTANCE TPL_Day_Fgt (C_MUSICTHEME_DEF) { file = "ogy_day_fgt.sgt"; }; INSTANCE TPL_Ngt_Std (C_MUSICTHEME_DEF) { file = "ogy_day_std.sgt"; }; INSTANCE KAT_Day_Std (C_MUSICTHEME_DEF) { file = "ogy_day_std.sgt"; }; INSTANCE KAT_Day_Thr (C_MUSICTHEME_DEF) { file = "ogy_day_std.sgt"; }; INSTANCE KAT_Day_Fgt (C_MUSICTHEME_DEF) { file = "ogy_day_fgt.sgt"; }; INSTANCE KAT_Ngt_Std (C_MUSICTHEME_DEF) { file = "ogy_day_std.sgt"; }; INSTANCE SPL_Day_Std (C_MUSICTHEME_DEF) { file = "ogy_day_std.sgt"; }; INSTANCE SPL_Day_Thr (C_MUSICTHEME_DEF) { file = "ogy_day_std.sgt"; }; INSTANCE SPL_Day_Fgt (C_MUSICTHEME_DEF) { file = "ogy_day_fgt.sgt"; }; INSTANCE SPL_Ngt_Std (C_MUSICTHEME_DEF) { file = "ogy_day_std.sgt"; }; // FREE MINE INSTANCE FRM_Day_Std (C_MUSICTHEME_DEF) { file = "olm_day_std.sgt"; transType = TRANSITION_TYPE_BREAK; transSubType = TRANSITION_SUB_TYPE_MEASURE; }; INSTANCE FRM_Day_Thr (C_MUSICTHEME_DEF) { file = "olm_day_thr.sgt"; transType = TRANSITION_TYPE_BREAK; transSubType = TRANSITION_SUB_TYPE_MEASURE; }; INSTANCE FRM_Day_Fgt (C_MUSICTHEME_DEF) { file = "olm_day_fgt.sgt"; transType = TRANSITION_TYPE_FILL; transSubType = TRANSITION_SUB_TYPE_MEASURE; }; INSTANCE FRM_Ngt_Std (C_MUSICTHEME_DEF) { file = "olm_day_std.sgt"; transType = TRANSITION_TYPE_BREAK; transSubType = TRANSITION_SUB_TYPE_MEASURE; }; // OLD MINE? INSTANCE OLM_Day_Std (C_MUSICTHEME_DEF) { file = "olm_day_std.sgt"; transType = TRANSITION_TYPE_BREAK; transSubType = TRANSITION_SUB_TYPE_MEASURE; }; INSTANCE OLM_Ngt_Std (C_MUSICTHEME_DEF) { file = "olm_day_std.sgt"; transType = TRANSITION_TYPE_BREAK; transSubType = TRANSITION_SUB_TYPE_MEASURE; }; INSTANCE OLM_Day_Thr (C_MUSICTHEME_DEF) { file = "olm_day_thr.sgt"; transType = TRANSITION_TYPE_BREAK; transSubType = TRANSITION_SUB_TYPE_MEASURE; }; INSTANCE OLM_Day_Fgt (C_MUSICTHEME_DEF) { file = "olm_day_fgt.sgt"; transType = TRANSITION_TYPE_FILL; transSubType = TRANSITION_SUB_TYPE_MEASURE; }; // ORCGRAVEYARD INSTANCE OGY_Day_Std (C_MUSICTHEME_DEF) { file = "ogy_day_std.sgt"; }; INSTANCE OGY_Day_Thr (C_MUSICTHEME_DEF) { file = "ogy_day_std.sgt"; }; INSTANCE OGY_Day_Fgt (C_MUSICTHEME_DEF) { file = "ogy_day_fgt.sgt"; }; INSTANCE OGY_Ngt_Std (C_MUSICTHEME_DEF) { file = "ogy_day_std.sgt"; }; */