//+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ // Last Changes: //+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ // //+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Model ("HuS") { meshAndTree ("Hum_Body_Naked0.ASC" DONT_USE_MESH) aniEnum { // RUN-Mode ani ("t_Run_2_RunL" 1 "s_RunL" 0.0 0.0 M. "Hum_Sprint_M01.asc" F 1 5) // Run-Loop ani ("s_RunL" 1 "s_RunL" 0.0 0.1 M. "Hum_Sprint_M01.asc" F 6 18) { *eventSFXGrnd (9 "Run") *eventPFX (10 "MFX_SPEED_FOOTSTEPS" "Bip01 L Foot" ATTACH ) *eventSFXGrnd (15 "Run") *eventPFX (16 "MFX_SPEED_FOOTSTEPS" "Bip01 R Foot" ATTACH ) } ani ("t_RunL_2_Run" 1 "s_Run" 0.0 0.0 M. "Hum_Sprint_M01.asc" F 19 26) { *eventSFXGrnd (21 "Run") *eventSFXGrnd (24 "Run") } aniBlend ("t_RunR_2_Run" "s_Run" 0.2 0.2) // aus dem Rennen direkt Springen // ani ("t_RunL_2_Jump" 1 "s_Jump" 0.0 0.0 MF "Hum_SprintJump_M01.asc" F 1 19) // ani ("t_RunR_2_Jump" 1 "s_Jump" 0.0 0.0 MF "Hum_SprintJump_M01.asc" F 22 40) // ani ("t_Jump_2_Stand" 1 "" 0.0 0.0 M. "Hum_SprintJump_M01.asc" F 42 76) // ani ("t_Jump_2_RunL" 1 "s_RunL" 0.0 0.0 M. "Hum_SprintJump_M01.asc" F 79 113) // ani ("s_Jump" 1 "s_Jump" 0.0 0.0 MF "Hum_Jump_M01.asc" F 30 30) // Magic Run-Loop aniAlias ("t_MagRun_2_MagRunL" 1 "s_MagRunL" 0.1 0.0 M. "t_Run_2_RunL" F) aniAlias ("s_MagRunL" 1 "s_MagRunL" 0.0 0.1 M. "s_RunL" F) aniAlias ("t_MagRunL_2_MagRun" 1 "s_MagRun" 0.0 0.0 M. "t_RunL_2_Run" F) aniBlend ("t_MagRunR_2_MagRun" "s_MagRun" 0.2 0.2) // Fist Run-Loop aniAlias ("t_FistRun_2_FistRunL" 1 "s_FistRunL" 0.1 0.0 M. "t_Run_2_RunL" F) aniAlias ("s_FistRunL" 1 "s_FistRunL" 0.0 0.1 M. "s_RunL" F) aniAlias ("t_FistRunL_2_FistRun" 1 "s_FistRun" 0.0 0.0 M. "t_RunL_2_Run" F) aniBlend ("t_FistRunR_2_FistRun" "s_FistRun" 0.2 0.2) // 1h Run-Loop aniAlias ("t_1hRun_2_1hRunL" 1 "s_1hRunL" 0.1 0.0 M. "t_Run_2_RunL" F) aniAlias ("s_1hRunL" 1 "s_1hRunL" 0.0 0.1 M. "s_RunL" F) aniAlias ("t_1hRunL_2_1hRun" 1 "s_1hRun" 0.0 0.0 M. "t_RunL_2_Run" F) aniBlend ("t_1hRunR_2_1hRun" "s_1hRun" 0.2 0.2) // 2h Run-Loop aniAlias ("t_2hRun_2_2hRunL" 1 "s_2hRunL" 0.1 0.0 M. "t_Run_2_RunL" F) aniAlias ("s_2hRunL" 1 "s_2hRunL" 0.0 0.1 M. "s_RunL" F) aniAlias ("t_2hRunL_2_2hRun" 1 "s_2hRun" 0.0 0.0 M. "t_RunL_2_Run" F) aniBlend ("t_2hRunR_2_2hRun" "s_2hRun" 0.2 0.2) // Bow Run-Loop aniAlias ("t_BowRun_2_BowRunL" 1 "s_BowRunL" 0.1 0.0 M. "t_Run_2_RunL" F) aniAlias ("s_BowRunL" 1 "s_BowRunL" 0.0 0.1 M. "s_RunL" F) aniAlias ("t_BowRunL_2_BowRun" 1 "s_BowRun" 0.0 0.0 M. "t_RunL_2_Run" F) aniBlend ("t_BowRunR_2_BowRun" "s_BowRun" 0.2 0.2) // CBow Run-Loop aniAlias ("t_CBowRun_2_CBowRunL" 1 "s_CBowRunL" 0.1 0.0 M. "t_Run_2_RunL" F) aniAlias ("s_CBowRunL" 1 "s_CBowRunL" 0.0 0.1 M. "s_RunL" F) aniAlias ("t_CBowRunL_2_CBowRun" 1 "s_CBowRun" 0.0 0.0 M. "t_RunL_2_Run" F) aniBlend ("t_CBowRunR_2_CBowRun" "s_CBowRun" 0.2 0.2) //+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ } }