ZenGin Archive ver 1 zCArchiverGeneric ASCII saveGame 0 date 1.3.2017 23:44:33 user danie END objects 6 END [% oCWorld:zCWorld 36865 0] [VobTree % 0 0] childs0=int:1 [% oCMobInter:oCMOB:zCVob 35585 1] pack=int:0 presetName=string: bbox3DWS=rawFloat:44095.4531 2915.74854 2528.44678 44258.2305 3111.94604 2699.21216 trafoOSToWSRot=raw:5d607f3fd9edeebb23148e3d00000000ff987e3f0613d63d7cdc8ebd888dd5bd3bfa7d3f trafoOSToWSPos=vec3:44175.0156 2934.94775 2625.1731 vobName=string: visual=string:CAMPFIRE_NORMAL.ASC showVisual=bool:1 visualCamAlign=enum:0 visualAniMode=enum:0 visualAniModeStrength=float:0 vobFarClipZScale=float:1 cdStatic=bool:0 cdDyn=bool:0 staticVob=bool:0 dynShadow=enum:0 zbias=int:0 isAmbient=bool:0 [visual zCModel 0 2] [] [ai % 0 0] [] focusName=string:MOBNAME_CAMPFIRE hitpoints=int:10 damage=int:0 moveable=bool:0 takeable=bool:0 focusOverride=bool:0 soundMaterial=enum:0 visualDestroyed=string: owner=string: ownerGuild=string: isDestroyed=bool:0 stateNum=int:1 triggerTarget=string: useWithItem=string:ITFOMUTTONRAW conditionFunc=string: onStateFunc=string:USESTOVE rewind=bool:0 [] childs1=int:1 [% zCVob 52224 3] pack=int:0 presetName=string: bbox3DWS=rawFloat:44094.1445 2860.11035 2534.92139 44280.6328 3125.87695 2728.96533 trafoOSToWSRot=raw:0000803f0000008000000000000000000000803f0000000000000080000000800000803f trafoOSToWSPos=vec3:44184.3398 2919.11035 2627.71631 vobName=string: visual=string:FIRE_HOT.pfx showVisual=bool:1 visualCamAlign=enum:0 visualAniMode=enum:0 visualAniModeStrength=float:0 vobFarClipZScale=float:1 cdStatic=bool:0 cdDyn=bool:0 staticVob=bool:0 dynShadow=enum:0 zbias=int:0 isAmbient=bool:0 [visual zCParticleFX 0 4] [] [ai % 0 0] [] [] childs2=int:1 [% zCVobSound:zCVob 12289 5] pack=int:0 presetName=string: bbox3DWS=rawFloat:42682.3867 1438.64722 1114.74805 45682.3867 4438.64746 4114.74805 trafoOSToWSRot=raw:ed6234bf000000006aa635bf000000000000803f000000006aa6353f00000000ed6234bf trafoOSToWSPos=vec3:44182.3867 2938.64722 2614.74805 vobName=string:FIRE_LARGE visual=string: showVisual=bool:1 visualCamAlign=enum:0 visualAniMode=enum:0 visualAniModeStrength=float:0 vobFarClipZScale=float:1 cdStatic=bool:0 cdDyn=bool:0 staticVob=bool:0 dynShadow=enum:0 zbias=int:0 isAmbient=bool:0 [visual % 0 0] [] [ai % 0 0] [] sndVolume=float:100 sndMode=enum:0 sndRandDelay=float:5 sndRandDelayVar=float:2 sndStartOn=bool:1 sndAmbient3D=bool:0 sndObstruction=bool:0 sndConeAngle=float:0 sndVolType=enum:0 sndRadius=float:1500 sndName=string:FIRE_LARGE [] childs3=int:0 [] [EndMarker % 0 0] [] []