// // Texturen // // Menu const string MENU_BACK_PIC = "menu_ingame.tga"; // outgame/ingame const string MENU_ITEM_BACK_PIC = ""; // Hintergrund für alle anwählbaren Menüpunkte const string MENU_CHOICE_BACK_PIC = "menu_choice_back.tga"; // Hintergrund für Choicebox const string MENU_SLIDER_BACK_PIC = "menu_slider_back.tga"; // Hintergrund für Slider const string MENU_SLIDER_POS_PIC = "menu_slider_pos.tga"; // Textur für Positionsanzeige eines Sliders const string MENU_INPUT_BACK_PIC = ""; // Hintergrund für Eingabefelder const string MENU_KBDINPUT_BACK_PIC = ""; // Hintergrund fürs Definieren der Controls const string MENU_SAVELOAD_BACK_PIC = "menu_saveload_back.tga"; // menu_kbd_back.tga"; // Hintergrund fürs Definieren der Controls // Log const string LOG_BACK_PIC = "log_back.tga"; // Hintergrund für den Log-Screen const string LOG_VIEWER_BACK_PIC = "log_paper.tga"; // Hintergrund des Log-Betrachters // StaticScreen const string STAT_BACK_PIC = "status_back.tga"; // Hintergrund // // Fonts // // Menu const string MENU_FONT_DEFAULT = "font_old_20_white.tga"; const string MENU_FONT_SMALL = "font_old_10_white.tga"; const string MENU_FONT_BRIGHT = "font_old_10_white_hi.tga"; // Log const string LOG_FONT_DEFAULT = "font_old_10_white.tga"; const string LOG_FONT_VIEWER = "font_old_10_white.tga"; const string LOG_FONT_DATETIME = "font_old_10_white_hi.tga"; // StaticScreen const string STAT_FONT_DEFAULT = "font_old_10_white.tga"; //const string STAT_FONT_TITLE = "font_old_10_white.tga"; // // Dimensions // const int MENU_SLIDER_DX = 2000; const int MENU_SLIDER_DY = 600; const int MENU_SLIDER_YPLUS = 0; const int MENU_CHOICE_DX = 2000; const int MENU_CHOICE_DY = 350; const int MENU_CHOICE_YPLUS = 120; const int MENU_TITLE_Y = 1200; const int MENU_START_Y = 2400; const int MENU_START_SOUND_Y = 1800; const int MENU_BACK_Y = 6500; const int MENU_DY = 650; const int MENU_INFO_X = 300; const int MENU_INFO_Y = 7780;