ZenGin Archive ver 1 zCArchiverGeneric ASCII saveGame 0 date 24.7.2003 16:16:19 user mario.roeske END objects 2 END [% zCMaterial 39939 0] name=string:DECAL_WINDFIST matGroup=enum:0 color=color:62 18 19 255 smoothAngle=float:60 texture=string:DECAL_WINDFIST.TGA texScale=string:64 64 texAniFPS=float:0 texAniMapMode=enum:0 texAniMapDir=string:0 0 noCollDet=bool:0 noLightmap=bool:0 lodDontCollapse=bool:0 detailObject=string: detailObjectScale=float:1 forceOccluder=bool:0 environmentalMapping=bool:0 environmentalMappingStrength=float:1 waveMode=enum:0 waveSpeed=enum:2 waveMaxAmplitude=float:30 waveGridSize=float:100 ignoreSunLight=bool:0 alphaFunc=enum:3 defaultMapping=rawFloat:2.34375 2.34375 [] [% zCMaterial 39939 1] name=string:MESHGRAD matGroup=enum:0 color=color:143 33 4 255 smoothAngle=float:60 texture=string:MESHGRAD.TGA texScale=string:64 64 texAniFPS=float:0 texAniMapMode=enum:0 texAniMapDir=string:0 0 noCollDet=bool:0 noLightmap=bool:0 lodDontCollapse=bool:0 detailObject=string: detailObjectScale=float:1 forceOccluder=bool:0 environmentalMapping=bool:0 environmentalMappingStrength=float:1 waveMode=enum:0 waveSpeed=enum:2 waveMaxAmplitude=float:30 waveGridSize=float:100 ignoreSunLight=bool:0 alphaFunc=enum:3 defaultMapping=rawFloat:2.34375 2.34375 []