ZenGin Archive ver 0 ASCII saveGame 0 objects 0 END [LensFlareFXList % 0 0] [% zCLensFlareFX 0 0] name=string:ZSUN_FLARE numFlares=int:2 [% % 0 0] texName=string:sun_02.tga type=enum;FT_CORONA;FT_GLOW;FT_FLARE:2 size=float:2.5 alpha=float:255 rangeMin=float:0 posScale=float:0.01 [] [% % 0 0] texName=string:sun_01.tga type=enum;FT_CORONA;FT_GLOW;FT_FLARE:2 size=float:6.0 alpha=float:150 rangeMin=float:0 posScale=float:0.02 [] [] [% zCLensFlareFX 0 0] name=string:GLOW0 numFlares=int:1 [% % 0 0] texName=string:zflare1.tga type=enum;FT_CORONA;FT_GLOW;FT_FLARE:1 size=float:1.5 alpha=float:150 rangeMin=float:100 rangeMax=float:0 posScale=float:0.0 fadeScale=float:0 [] fadeScale=float:0 [] [% zCLensFlareFX 0 0] name=string:CORONA0 numFlares=int:1 [% % 0 0] texName=string:zflare1.tga type=enum;FT_CORONA;FT_GLOW;FT_FLARE:0 size=float:1.0 alpha=float:155 rangeMin=float:100 rangeMax=float:0 posScale=float:0.0 fadeScale=float:0 [] fadeScale=float:0 [] [% zCLensFlareFX 0 0] name=string:GLOW1 numFlares=int:1 [% % 0 0] texName=string:zflare1.tga type=enum;FT_CORONA;FT_GLOW;FT_FLARE:1 size=float:0.5 alpha=float:200 rangeMin=float:5 rangeMax=float:0 posScale=float:0.0 fadeScale=float:0 [] fadeScale=float:0 [] [% zCLensFlareFX 0 0] name=string:TorchFX01 numFlares=int:1 [% % 0 0] texName=string:zflare1.tga type=enum;FT_CORONA;FT_GLOW;FT_FLARE:1 size=float:0.5 alpha=float:80 rangeMin=float:0 rangeMax=float:4500 posScale=float:0.0 fadeScale=float:0 [] fadeScale=float:0 [] [% zCLensFlareFX 0 0] name=string:TempleFX01 numFlares=int:1 [% % 0 0] texName=string:cflareblue.tga type=enum;FT_CORONA;FT_GLOW;FT_FLARE:1 size=float:0.6 alpha=float:80 rangeMin=float:0 rangeMax=float:4500 posScale=float:0.0 fadeScale=float:0 [] fadeScale=float:0 [] [% zCLensFlareFX 0 0] name=string:TempleFX02 numFlares=int:1 [% % 0 0] texName=string:zflare6.tga type=enum;FT_CORONA;FT_GLOW;FT_FLARE:1 size=float:0.6 alpha=float:80 rangeMin=float:0 rangeMax=float:4500 posScale=float:0.0 fadeScale=float:0 [] fadeScale=float:0 [] []