Commit graph

9 commits

Author SHA1 Message Date
Daniel Heße
96b7bfd52d Fixed some bugs, did some testing.
Everything should be working by now, up until final battle (still needs testing).

Updated LeGo to 2.8.0
2022-10-03 18:16:51 +02:00
Daniel Heße
6b65aec07d Commit to commit the previous commit... 2022-09-26 14:12:09 +02:00
Daniel Heße
6aea8213f0 Fixed some bugs
Added mdc and Redefix as tools
2022-09-26 12:22:02 +02:00
Daniel Heße
5c4834a558 Updated animations (removed leaning, campfire) 2022-06-10 10:10:01 +02:00
Daniel Heße
a70fd901b9 Minor commit:
Changed encoding of files UTF-8 --> Windows-1252.

Known Issues:
Mixed up ä/ö
2022-05-27 17:23:47 +02:00
Daniel Heße
78bd74c37b Basic work on the main story completed. 2022-05-26 23:18:59 +02:00
Daniel Heße
a0a3d5defa Fixed about 700 unicode-related typos. (Issue #1)
Fixed Issue #4
Probably fixed Issue #6
Fixed Issue #3

Added new side-quest
2022-05-24 10:48:38 +02:00
Daniel Heße
751e3d51b3 (Hopefully) finished work on artifact-weapons/-armor.
Repurposed artifact-weapon of mages from rune to staff with embedded magic.
2022-05-15 21:29:04 +02:00
Daniel Heße
892a40ff0f Initial commit with Subversion-codebase from 13/05/2022.
Cleaned up the mess, at this time, only viable data get synced (_work directory for Gothic-data, miranda for mdc-scripts.
Need to symlink files to a working directory.
2022-05-13 17:38:52 +02:00